FlippedNormals - Introduction to Arnold
FlippedNormals - Introduction to Arnold | 1.76 GB

In this Introduction to Arnold series, you'll learn everything you need to know about using Arnold for Maya and how to create stunning renders. Learn the theory of Arnold and how to optimize it to get fast and efficient renders. With Arnold, you can spend less time worrying about technical issues and more time making beautiful images.
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[center]Solid Angle Katana 2.6/3.0 to Arnold 2.2.0.2 (Win/Lnx)


Solid Angle Katana 2.6/3.0 to Arnold 2.2.0.2 (Win/Lnx) (16/10)


Solid Angle Katana 2.6/3.0 to Arnold 2.2.0.2 (Win/Lnx) | 900 Mb (Total)
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Learn Arnold - Fundamentals of Shading and Lighting
Learn Arnold - Fundamentals of Shading and Lighting
6,5 h | Video: .MP4, 1280x720, 30 fps(r) | Audio: AAC, 48000 Hz, 2ch | 5,27 GB
Genre: eLearning | Language: English

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[center]Solid Angle Maya To Arnold 3.1.0.1 for Maya 2016-2018


Solid Angle Maya To Arnold 3.1.0.1 for Maya 2016-2018 (9/10)


Solid Angle Maya To Arnold 3.1.0.1 for Maya 2016-2018
File size: 1.1 GB (total)
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Gumroad - Arnold Light Suite C4D v1.0
Gumroad - Arnold Light Suite C4D v1.0 | 2.67 GB

Professional Studio Lighting Tools for Arnold Render and C4D.
Made to quickly and easily speed up your lightning workflow.
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[center]Solid Angle Cinema4D To Arnold 2.4.1.2 for Cinema4D


Solid Angle Cinema4D To Arnold 2.4.1.2 for Cinema4D (5/10)


Solid Angle Cinema4D To Arnold 2.4.1.2 for Cinema4D | File size: 546 MB (total)
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Solid Angle Katana 2.6/3.0 to Arnold 2.2.0.2  (Win)
Solid Angle Katana 2.6/3.0 to Arnold 2.2.0.2 (Win) | 900 Mb (Total)

Arnold for Katana (or KtoA) provides a bridge to the Arnold renderer from within the standard Katana interface.
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[center]Solid Angle Houdini to Arnold 3.1.1 for Houdini


Solid Angle Houdini to Arnold 3.1.1 for Houdini


Solid Angle Houdini to Arnold 3.1.1 for Houdini | 1.3 Gb
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Solid Angle Houdini To Arnold v3.1.1 for houdini
Solid Angle Houdini To Arnold v3.1.1 for houdini | File Size: 588 MB(Total)

Arnold for Houdini (or HtoA) provides a tight bridge to the Arnold renderer from within the standard Houdini interface, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage. It also enables smooth lighting workflows between Houdini and other DCC applications, since setups can be exported and shared.

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[center]Solid Angle Maya To Arnold 2.0.2.1 for Maya 2016-2018


Solid Angle Maya To Arnold 2.0.2.1 for Maya 2016-2018 (19/9)


Solid Angle Maya To Arnold 2.0.2.1 for Maya 2016-2018 | 583.7 mb
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