Solid Angle 3ds Max To Arnold 0.6.376 For 3ds Max 2017 180301

Solid Angle 3ds Max To Arnold 0.6.376 For 3ds Max 2017 180301

Solid Angle 3ds Max To Arnold 0.6.376 For 3ds Max 2017 | 146 MB


Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the rimary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity.
Features:

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Solid Angle Houdini to Arnold 2.2.3 for Houdini
File size: 137.6 MB

Arnold for Houdini (or HtoA) provides a tight bridge to the Arnold renderer from within the standard Houdini interface, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage. It also enables smooth lighting workflows between Houdini and other DCC applications, since setups can be exported and shared.

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Solid Angle Maya To Arnold 2.0.2.1 for Maya 2016-2018 180220

Solid Angle Maya To Arnold 2.0.2.1 for Maya 2016-2018 180220

Solid Angle Maya To Arnold 2.0.2.1 for Maya 2016-2018 | 583.7 mb

Solid Angle has released version 2.0.2.1 of Arnold for Maya (or MtoA). This plug-ins provides a bridge to the Arnold renderer from within Maya's standard interface. MtoA is now shipping with the Arnold 5.0.1.2 core.

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Solid Angle Maya To Arnold 2.0.2 for Maya 2016-2018 180219

Solid Angle Maya To Arnold 2.0.2 for Maya 2016-2018 180219

Solid Angle Maya To Arnold 2.0.2 for Maya 2016-2018 | 172 MB

Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within Maya's standard interface. MtoA is now shipping with the Arnold 5.0 core.
Features

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Solid Angle Cinema4D To Arnold 2.2.2.3 for Cinema4D

Solid Angle Cinema4D To Arnold 2.2.2.3 for Cinema4D | File size: 66.2 MB


Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It is available as a standalone renderer on Linux, ShiChuang and Mac OS X, and is accessible through plug-ins for Maya, Softimage, Houdini and Katana.

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Rendering Volumes and Effects with Arnold and Maya
Rendering Volumes and Effects with Arnold and Maya
Duration 3h 57m Project Files Included MP4

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Solid Angle Cinema4D To Arnold v2.2.2.3 For Cinema4D R17 to R19 Win/Mac

Solid Angle Cinema4D To Arnold v2.2.2.3 For Cinema4D R17 to R19 Win/Mac



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Solid Angle Katana 2.6 and 2.5 to Arnold v2.0.6.2 Win/Lnx

Solid Angle Katana 2.6 and 2.5 to Arnold v2.0.6.2 Win/Lnx

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Solid Angle 3ds Max To Arnold v1.2.917 For 3ds Max 2018
Solid Angle 3ds Max To Arnold v1.2.917 For 3ds Max 2018
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Solid Angle 3ds Max To Arnold 1.2.917 for 3ds Max 2018
File size: 24.9 MB

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the rimary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity.

Download Now